![]() ![]() Choose the "Name/URL" option, pick a name for yourself, and just leave the URL blank.Ĥ. It makes it impossible to tell who's who in a thread. I will delete comments containing profanity on a case-by-case basis.ģ. I don't want my blog flagged by too many filters. Please avoid profanity and vulgar language. (For instance, that GOG is selling the particular game I'm playing is relevant that Steam is having a sale this week on other games is not.) This also includes user names that link to advertising.Ģ. Do not link to any commercial entities, including Kickstarter campaigns, unless they're directly relevant to the material in the associated blog posting. I welcome all comments about the material in this blog, and I generally do not censor them. it even makes me wonder: how much fun would be a true detective novel game based on such an engine, where the keywords would be based on actual clues and little facts that you uncover one by one? =) True, there have been many "Interactive Fiction" games in history, and they had the parser interface from the beginning - yet, somehow, Ultima style - where only the dialogue is parsed, and everything else is graphical - seems very distinct and different from Interactive Fiction. Come to think of it, the system of keywords IS a bit lacking in richness yet, while playing for the first time, you never notice it because every word you know CAN be a keyword - you simply don't know it yet! And it, by itself, creates a feeling of "there is more!" in EVERY conversation - and, well, in some conversations, there IS!Īnd, most intriguing of all - this system creates a distinct "detective novel"-like feeling, making you a bit of a Private Investigator like Sherlock Holmes, coming back to question the people he already questioned after getting some new clues. This post by you made me look at Ultima games in a new light. "Oh, he may be that," he said at last, "But I fear he's also something much worse."īritish explained: "An American." Reply Delete ![]() "Not the promised champion, after all, I take it," he said.īritish considered. British shook his head as he watched him depart. Carefully he explained about the eight virtues, ending with humility.Ībruptly the stranger turned on his heels and strode out of the throne room. "It's about being virtuous rather than just struggling for possessions and gold."īritish sighed. "The Quest of the AvaTAR," British corrected. I am seeking someone to complete the Quest of the Avatar." "It's not so much a 'job' as a position," he said slowly, "but I rule all Britannia. "I.uh.my name is Lord British, sovereign of Britannia," British offered, momentarily taken aback.īritish contemplated the man for a moment with a narrowed brow. At long last, the stranger opened his mouth. Lord British waited expectantly as the champion digested his words. The great evil lords are gone, but our people lack direction and purpose in their lives. "Stranger! At long last, thou hast come! A new age is upon Britannia. Definitely, British thought, he definitely has a look of Earth about him. Into the room strode a strangely-dressed young man, self-assured but slightly confused. "My Lord! A stranger!" British perked up. He idly contemplated giving them keys to the jail to wear around their necks. ![]() Lord British sat wearily on his throne, half-watching the Jester Twins frolic in the corner of the room. Someone ought to do a novelization of this game. Earthly victories over seemingly impossible odds lead to the final conflict, where the ultimate challenge - the self - awaits.I figured that out at some point, too, Tom, so I won't chide you for cluing me in over a month late. The seeker on the path of the Avatar will face hostile groups composed of mixed enemy types and will survive such encounters only by strategic use of weapons and terrain. Daemons, dragons, and long-dead wizards still plague the countryside and must be destroyed. A new age awaits the coming of one who can conquer evil on all frontiers through mastery of both magic and the use of force. Evil yet abounds, but in isolated pockets and in the hearts of men. ![]() The evil triad of Mondain, Minax, and the hellspawn Exodus have been vanquished and peace reigns throughout the land of Britannia. Lord British has produced a game to challenge not only your physical and mental skills, but the true fabric of your character. Prepare yourself for a grand adventure! Ultima™ IV, sixteen times larger than Ultima™ III, is a milestone in computer gaming. ![]()
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